Sunday, November 8, 2009

UDK release!

Epic Games, very cool!  UDK release.....

UDK.com

Friday, October 30, 2009

RCF2! Crack in Time Released!

Link to site:
http://www.ratchetandclank.com/en_US/MisAdventures/CrackinTime/

website update
Here is some work from it:






Saturday, August 29, 2009

Working on Website

Work in Progress!!  Should have a new website that is updated soon. Looking to have it done by late October :)

Sunday, May 3, 2009

Filter Forge

Well in order to keep up to date with all the fun things we know about Game Development. I am on a mission to understand Procedural Textures more.

I purchased a little program called Filter Forge . (A plugin for Adobe Photoshop that allows you to build your own filters.) Well this is very cool, I do use it at work currently but recently wanted my own copy at home. Below is my first real simple attempt at a texture created straight from it:

http://www.filterforge.com/filters/7264.html

Sunday, February 1, 2009

Back to Work... :)

Well after a nice move/vacation I am back to work. I am now working at Insomniac's North Carolina Studio. Looks to be very fun and feel fortunate to be here.

Monday, December 29, 2008

Project ED WIP Screens

Well, I have spent some of my xmas vacation trying to get the grasp of the GOW UE3 editor. Pretty cool but very different from my everyday workflow. :)

Here are a couple of WIP shots, all Level Mesh and Shaders are created from scratch.











Friday, November 14, 2008

Unreal Ed Project


Well, I have decided to learn the Unreal 3 Editor that comes with GOW. Below is a link to some notes I have taken. I will be updating on a regular basis, well I hope.
The image above is what I will be trying to achieve. :)

http://www.jasoncanderson.com/projectED.html